A downloadable game for Windows

This is my submission for the Unreal Engine Programming Challenge at Games Job Fair Spring 2023. The prompt was to create a "Space Invaders" type of game within three weeks. I decided to take it up a notch by having the player not just shoot, but use a bouncing ball similar to classic Breakout games.

Results are out and I won a spot in the top 3 of the challenge! This means my code got roasted by three lead developers on a live panel. The VOD is now available as well, check it out here!

Features

  • Three visually different invader types
  • Invaders will shoot if they have a clear shot, but only one invaders shoots at a time
  • Occasionally a UFO will go across the top of the screen, which can be shot for bonus points
  • Invaders move as a group coordinated by an InvaderManager class
  • The invaders movement speed increases with every destroyed invader
  • The player has three lives that only decrease when hit by an invaders shot, not by losing a ball
  • The highscore will be saved on the local computer
  • When all invaders are destroyed, the stage is clear and a new stage starts with the invaders starting one row lower than before
  • Above the player are bunkers that get smaller when shot by invaders or hit by the ball

How to play

  • Mouse - Move the paddle left or right
  • Left Click - Launch a new ball if you lost the last one
  • ESC - Pause the game and show the main menu

If you are interested in the source code, you can check it out here: https://github.com/Dergell/GFT_Spring23

Download

Download
Brick_Invaders.zip 186 MB

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